Sparkiv tool

Webmasters Please don't reupload this to your website. Excellent work as always Aru. Sign in Already have an account? Great work there aru, thanks!

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This tool will be quite useful to those wishing to explore the resource file formats in a hex editor. This is required for the cryptographic keys. Note you have to remove the "read only" attribute for the file you want to open, zparkiv you'll get an error at least, it was the case for me. You need to be a member in order to leave a comment.

SparkIV - Download

Now, how to edit the wbn, wdr, wad, Keep up the awesome work! Can we expect a tool for editing the textures by you?

That would open so many doors to modding IV. Exported Resource files will be exported as-is and compressed. Yes, theres some problems with the dinosaur calculating the sizes Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community.

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Resoursaur will currently export the segments out of a resource file, but not import. Does anyone know where are all the models and textures for Niko are kept?

Sign In Sign Up. By aru, December 16, in Tools. Posted December 17, edited. Excellent work as always Aru. Edited December 17, by mr.

There is a playerped. Go To Topic Listing Tools. Link to this forum topic instead. Webmasters Please don't reupload this to your website. If SparkIV does not run, you need to download and install this from here.

As you seem to have some great insight to GTA4 fileformats and related cryptography, maybe you can help me out with something:. You can import files now? However, if the modmanager replaces the original game spzrkiv, chances are, that patches or stuff in combination with modified files will mess up the installation. Also, I think I should enforce that all segments must be a multiple of bytes Posted December 16, edited.

There appears to be a giant block of '00' padding on the end of the original huntley.

SparkIV 0.6.3a

The game doesn't check img files in the models folder, so i'll be happily testing stuff there soon, hopefully. Another good job, Aru! In theory, yes atleast it used to I think the goal of OpenIV is the same as mine, but our methodology for going about this is quite different.

I was testing Resoursaur with the the RSCs that were already outside the archives so Sparki never ended up getting that error. I get the following error, just as my model Huntley, as the case may be should appear: As you seem to have some great insight to GTA4 fileformats and related cryptography, maybe you can help me out with something:

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3 Responses to Sparkiv tool

  1. Dakora says:

    It is remarkable, rather amusing idea

  2. Kagagami says:

    In it something is. I will know, I thank for the help in this question.

  3. Shakagore says:

    I congratulate, what necessary words..., a remarkable idea

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